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Talon Pro Builds in North America, for from Pros and Platinum+ Players - Patch 13.21
Find a list of Talon builds for from Pros and Platinum+ Players.You can filter by matchup, player, region and lane.
Click on a build to find Talon Runes, Build Order, Abilities Order and more details about the teams composition.
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Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.
Movement speed is increased to 25 - 50% for Melee champions.
Duration: 3s
Cooldown: 10s - 30s
3/7/5
26:40
Lv 14
T Northern T
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal
extra
against champions, and granting
of bonus damage dealt as
.
Cooldown:
6/4/7
22:56
Lv 13
Callous
vs
Ghost
Your champion gains 24 - 48% Movement Speed and can move through units for 15 seconds.
Smite
Deals
to target monster or lane minion.
Deals
to champion pets.
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal
extra
against champions, and granting
of bonus damage dealt as
.
Cooldown:
0/11/6
30:36
Lv 13
MistahSquishy
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal
extra
against champions, and granting
of bonus damage dealt as
.
Cooldown:
18/9/1
31:21
Lv 18
joxie
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.
Movement speed is increased to 25 - 50% for Melee champions.
Duration: 3s
Cooldown: 10s - 30s
4/12/16
34:39
Lv 18
Hitsu
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.
Movement speed is increased to 25 - 50% for Melee champions.
Duration: 3s
Cooldown: 10s - 30s
9/8/0
23:09
Lv 12
Average City
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Teleport
After channeling for 4 seconds, your champion teleports to target allied structure.
Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal
extra
against champions, and granting
of bonus damage dealt as
.
Cooldown:
4/2/3
15:39
Lv 11
XXXXXXIXXXXXX
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5
per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.
When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
11/10/6
37:34
Lv 17
8023
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5
per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.
When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
11/5/5
27:14
Lv 15
wu ji bi fan
vs
Flash
Teleports your champion a short distance toward your cursor's location.
Teleport
After channeling for 4 seconds, your champion teleports to target allied structure.
Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal
extra
against champions, and granting
of bonus damage dealt as
.
Cooldown:
5/0/3
15:23
Lv 11
S0UL SNATCHER
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